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USF And USH
10-22-2006, 02:44 AM
Post: #1
USF And USH
I managed to find a guide from Tech-Com.

Quote:The story and script are virtually identical. The 3-D film itself is exactly the same.

The biggest changes are in the building that houses the attraction. While the USF show building was hidden behind an existing "Hollywood" facade (which received a minor upgrade for the attraction), the situation at USH was different. The Hollywood show is built atop a seven-story parking structure, in an expansion area that once held "Fievel's Playland." An entire new structure was designed and built from scratch to house the queue, pre-show, main show, retail and a new restaurant. It's an avant-garde modern design that represents both the colors and forms of the Terminator movies. The paint scheme resembles a pixellated computer screen; the pattern was actually derived from a still frame from Terminator 2: Judgment Day. Curving silver walls rise above the main building, suggesting "morphing" mimetic pollyalloys. A front wall suggests the original Cyberdyne headquarters, and a big "T2/3D" logo that juts out of the facade at an angle recalls the T-1000's motorcycle exploding from the Cyberdyne window.

Interesting structural note: The attraction features a number of elements that require a "basement" (for lifts, trap doors, robot pits, etc.) In Florida, this was accomplished by simply digging a little. At USH, however, it's on top of a parking lot -- so if they dig, they'll hit somebody's Taurus! Instead, the entire theater is elevated about one-half story above the deck. The audience walks up a long ramp as they approach the pre-show, until they're six or seven feet above grade. They ramp down again as they exit the theater.

Now to the attraction itself...

The queue is perhaps the most different: it's housed in a sheltered outdoor area (as opposed to USF's air-conditioned indoor queue, necessary due to Florida's heat). Guests can watch the same introductory Cyberdyne video; they re-shot the elements that simulate guests standing in line. There are also eight new satirical Cyberdyne "product" posters, featuring Cyberdyne's horrific new technologies for home, business and military applications. These include "Cyberdyne DraftBoy," a system for identifying great video game players during childhood and passing their personal information on to the Department of Defense for future recruitment; and "Cyberdyne KidCollar," a low- voltage child restraint system for the home...

The pre-show is pretty much the same; the audience meets Kimberley Duncan, who's ickier than ever; and she shows the same corporate video. One scene featuring former Orlando Magic player, now L.A. Laker star, Shaquille O'Neal, was re- shot. He's ditched the Orlando blue-and-white uniform, and now sports Laker gold-and-blue.

The main theater itself is improved in subtle ways. The colors and finishes are all more refined, more corporate; a "portland cement" finish on the walls lends lends the room a cold, imposing feel. The lighting has also been tweaked, with new colors and looks, including a neat "blood-red" look behind the T-70 robots as they perform their target demonstration. Best of all, the soundtrack has been completely re-mixed by the amazing folks at Soundelux, resulting in crisper effects, better dialog legibility, and a much more exciting dynamic range.

There are other minor changes, but they're mostly behind the scenes. The projection and effects systems have all been bumped up a generation for better reliability. Also, the USH show features four T-70 robots instead of USF's six.

Exiting the theater, there's a much bigger, more "Terminator-like" retail area. There are two full-sized endoskeletons on display, plus some flying mini- hunters (from the 3-D movie).

The "CyberGrill" restaurant is a deco/chrome treat. There is some fun video footage of "antique" robotic and computer systems, set to big band swing tunes. (No Terminator clips, though.)

Finally, there's AquaZone, an outdoor plaza at the attraction's exit where kids can play in some wacky futuristic fountains while mom and dad have a drink and enjoy the view. The music here is a cosmopolitan mix of "watery" jazz, lounge music and movie soundtracks. (And if you listen carefully, you'll catch tracks from Titanic and The Abyss... Cameron's "water-themed" movies....)
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10-22-2006, 02:49 AM
Post: #2
RE: USF And USH
Quote:T2: 3-D is a sequel (of sorts) to T2 with Arnold Schwarzenegger, Linda Hamilton, Robert Patrick, and Edward Furlong, titled Terminator 2 3-D: Battle Across Time. This attraction is at Universal Studios Orlando, Universal Studios Hollywood, and Universal Studios Japan.

Producers: Chuck Comisky, Andrew Millstein
Cinematography: Peter Anderson (II) [3-D], Russell Carpenter [live-action], Russ Lyster [effects]
Production Design: John Muto
Film Editing: David Bartholomew, Shannon Leigh-Olds
Music: Brad Fiedel
Written by: James Cameron, Gary Goddard, & Adam Bezark (check out his website at http://www.bezark.com!)
Directors: John Bruno, James Cameron, & Stan Winston
Cast (in credits order):

Arnold Schwarzenegger [Terminator]
Linda Hamilton [Sarah Connor]
Robert Patrick [T-1000]
Edward Furlong [John Connor]

From Gamefan magazine:

THE ATTRACTION
# The 3-D film utilized in the attraction is approximately 10 minutes long and was directed by Terminator creator and director James Cameron.
# The 10-minute film features all-new footage shot exclusively for the Terminator 2 - 3-D attraction. Production took place in a deserted steel mill in Fontana, California, taking over two weeks of all-night shooting.
# Computer graphics house Digital Domain, whose special effects work can be seen in Jurassic Park and Apollo 13, created all of the digital composite imagery in the film.

THE FILM PROJECTION SYSTEM
# Three-dimensional images are projected on three separate screens, in a way never seen before, surrounding guests with 180 degrees of in-your-face excitement.
# Each of the three projection screens located within the attraction measure 23 feet high by 50 feet long.
# Six fully automated 70mm film projectors are required to create the 3-D images that will reach off the screen and into the audience.

THE AUDIO SYSTEM
# The Terminator 2 - 3-D attraction features a state-of-the-art sound system created by Soundelux that pumps a total of 45,620 Watts through 141 speakers. it is the most technically advanced system in the world and serves as a showplace for audiophiles across the globe.
# All processing gear for the attraction's audio system are found within one master computer system. All connections and configurations are made on-screen utilizing computer software that has never been seen before.
# The audio computer system allows audio engineers to modify and construct new audio configurations simply by drawing them on a computer screen instead of the time-consuming re-wiring required by a conventional system.

THE T2 3-D CINEBOTIC FIGURES
# Originally, Universal Studios planned to feature in the attraction the T-800 chrome endoskeletons seen in the Terminator 2 motion picture. However, after consulting with director James Cameron, they discovered that the T-800s come from the future (around 2029) and therefore could not exist in the attraction in the present day. As a result, Cameron designed, exclusively for this attraction, the T-70 robot, a totally new, more primitive series of the mechanical soldier.
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10-22-2006, 02:56 AM
Post: #3
RE: USF And USH
Info added to T2:3D page:
http://insideuniversal.net/InsideUnivers...?page_id=8
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